Cyberculture: the key concepts by David J. Bell, Brian D Loader, Nicholas Pleace, Douglas

By David J. Bell, Brian D Loader, Nicholas Pleace, Douglas Schuler

The one A-Z consultant on hand in this topic, this booklet presents a wide-ranging and up to date assessment of the fast-changing and more and more very important international of cyberculture. Its transparent and available entries hide features starting from the technical to the theoretical, and from video clips to the standard, including:
• man made intelligence
• cyberfeminism
• cyberpunk
• digital government
• games
• Java
• netiquette
• piracy.
Fully cross-referenced and with feedback for additional examining, this accomplished consultant is an important source for an individual drawn to this attention-grabbing zone.

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There is also the issue of deliberate misrepresentation. Most obviously, the mass media has created something of a CMC demon in the shape of the paedophiles and child pornographers who misrepresent themselves online to children. Yet there may be many more subtle and varied forms of misrepresentation, a particular favourite apparently being to change one’s gender or to create another identity or series of identities for oneself. There are a number of difficulties in relation to testing these ideas and hypotheses.

When businesses and governments outside the US began to computerize, they looked to IBM. The picture began to change in the late 1950s. Machines called minicomputers began to appear, designed as cheaper systems for lower-level computing. These machines were, however, capable enough and affordable enough to mean that individual departments in a large organization could get access to their own computer and do what they wanted, rather than ask for jobs to be run on a single large ‘mainframe’ that served the whole organization.

CPSR chapters now exist in Africa, Asia, Europe and North and South America. CPSR sponsors two biannual conferences—‘Participatory Design’ and ‘Directions and Implications of Advanced Computing’ (DIAC). CPSR’s Public Sphere Project, a follow-on project to DIAC-2000, was launched in 2001. org/program/sphere COMPUTER SUPPORTED COMMUNITY WORK An alternative to Computer Supported Cooperative Work that shifts the traditional CSCW spotlight by placing community as the key focus of the discipline. html COMPUTER SUPPORTED COOPERATIVE WORK (CSCW) The discipline within computer science that studies how computers can be used to support collaborative work, generally white-collar commercial work.

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